AI Insights · Timothy · April 2022
Top 5 Voxel Games on iOS in Peru for Q1 2022
Analyzing the performance of the top 5 voxel games on iOS in Peru during the first quarter of 2022, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2022, the top voxel games on iOS in Peru demonstrated varied performance in terms of weekly downloads, revenue, and active users. Let's delve into the specifics for each game.
Minecraft From Mojang, had a notable presence throughout Q1 2022. Weekly revenue peaked at around $1.3K in late January and mid-February, although it saw a decline to $549 by the end of March. Downloads remained relatively stable, peaking at 127 in mid-February before dropping to 40 at the end of the quarter. Active users started at approximately 12.3K at the beginning of January and gradually decreased to around 10.2K by the end of March.
Pixel Gun 3D: Online Shooter Developed by Cubic Games, experienced fluctuations in its weekly revenue, which peaked at $191 in mid-March. Downloads were inconsistent, starting at 97 and plummeting to 12 by the end of March. Active users also saw a decline, starting at 562 at the beginning of January and dropping to 299 by the end of the quarter.
Crafty Lands From Afterverse Games, showed modest revenue performance, peaking at $111 twice in the quarter. Downloads were low, with a peak of 82 in early January but dropping to just 3 in late March. Active users showed a similar trend, starting at 90 and ending at 53 by the end of the quarter.
Blockman GO (Mới) - Adventures Published by GARENA GAMES PRIVATE LIMITED, had a strong start with 538 downloads in mid-January, but this number dropped to 74 by the end of March. Revenue peaked at $156 in mid-February and saw a decline to $61 at the end of the quarter. Active users showed an initial increase from 519 to 968 by late January but decreased to 430 by the end of March.
Rodeo Stampede: Sky Zoo Safari From Featherweight Games Pty Limited, had a more stable performance with revenue peaking at $108 in mid-February. Downloads were generally low, peaking at 43 in late January and dropping to 23 by the end of March. Active users started at 151 and showed slight fluctuations, ending at 124 by the end of the quarter.
These insights are derived from Sensor Tower data, which provides detailed app performance analytics. For more comprehensive insights, visit Sensor Tower.